After having artist's block (like writer's block) for months and months, I spent half of a day finishing off this piece. The changes I made were subtle but made a world of difference to the balance and mood of this image. ☁️✍🏼👩🏻🎨 Maybe one day this will be how digital drawing/painting is done. The series of works Digital Nostalgia explores the way we interact with technology, sitting somewhere between my hopes for the future and nostalgia for the past. This time-lapse of my illustration 'Dream It' is my first video on my new BenkArtist YouTube account. I can't stop watching it on loop, I love following the progression of one point like a knee or a small spot of sand or water. Even though I’m the one who made it, I still learn a lot from watching my process. It also helps me get past that early stage of any illustration where things just don’t look right. It’s important to work through that and not give up. 💪🏽 Sometimes the internet is just the best.
This is an illustration I made with Jim Tozzi of PFFR. Jim has co-created and worked on some of my favourite weird and wonderful TV shows (Xavier Renegade Angel, Wonder Showzen). After I suggested the idea, Jim started us off by emailing me a photo of a sketch. I printed it off, drew all over it, scanned it and sent it back. The next few stages were kept inside the computer / iPad so to keep it looking consistent, I printed it off and sketched some pencil lines to go over our digital characters. After six or seven versions, here's the result: New illustration for my 'Power' series. (I'm not sure if 'Power' is the series name, but it's the codename I've used so far, so it'll probably stick). In this one I did a few new things like splattering paint for the stars and sand. Enjoy :) 'Dream It', Benk, 2016
This is my image of Toby for Gary Baseman's #SemiBaseman competition.
I really really hope to win this. As a kid I really wanted to win a Teenage Mutant Ninja Turtles Pinball Machine. After sending off my entry to Agro's Cartoon Connection's P.O. Box, I discussed in detail with my parents all the options of where we were going to put the machine. I never found out the winning kid's name. The competition just came to mind less and less often until I understood I hadn't won. This time will be different (although I'm once again counting on Dumb Luck). Here's my entry.
I remember in the mid 1990s, every piece of software, every game, every download had a 'Read Me' file. These files were seldom of any importance. Eventually many developers titled these files 'Don't Read Me'. They knew how it was. This is the first illustration from my new series. 'Read Me', Benk, 2016
For a little while now I've had the idea to do some bright illustrated works which combine semi-realistic people alongside mid-1990's computer graphics. I put a bit of time into trialling a test illustration. I've convinced myself that indeed, this can work.
Keep an eye out, more are coming. ✏️⚡️ My work just got featured on a curated illustration website! ⚡️✏️
[ http://illustrationserved.com ] |
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