This is a collaborative short animated loop I created with the talented animator Hayden James Browne [haydenbrowne.com]. It's part of the 'Breakfast' themed Loopdeloop which is screening around Australia tonight and around the world on dates seen on loopdeloop.org.
Animation and Character Design: Hayden James Browne
Concept and Background / Object Illustration: Benk
Stock media from Pond5 (music)
See original post here.
These illustrations ponder on the interrelationships between humanity, nature, and tech
Melbourne-based artist Benk gives us something to reflect on by creating surreal illustrations of gems and humans-turned-birds.
Benk’s work is centered around the themes of humanity, nature, and technology. Using a combination of traditional and digital techniques, he depicts strange realities and scenarios that reflect the interrelationships between the three.
For instance, his previous series featured people wearing bird masks and having webbed feet. According to Benk, these illustrations show the connection (or the lack of it) between man and animal. Another series, entitled Power, shows how the human body’s posture contains, well, power.
We recently interviewed the Australian artist to know more about him and his art.
This time-lapse of my illustration 'Dream It' is my first video on my new BenkArtist YouTube account.
I can't stop watching it on loop, I love following the progression of one point like a knee or a small spot of sand or water. Even though I’m the one who made it, I still learn a lot from watching my process. It also helps me get past that early stage of any illustration where things just don’t look right. It’s important to work through that and not give up. 💪🏽
★ ‘Dream It' [time-lapse] ★
[Music: Arcade Fire]
Sometimes the internet is just the best.
This is an illustration I made with Jim Tozzi of PFFR.
Jim has co-created and worked on some of my favourite weird and wonderful TV shows (Xavier Renegade Angel, Wonder Showzen).
After I suggested the idea, Jim started us off by emailing me a photo of a sketch. I printed it off, drew all over it, scanned it and sent it back. The next few stages were kept inside the computer / iPad so to keep it looking consistent, I printed it off and sketched some pencil lines to go over our digital characters.
After six or seven versions, here's the result:
This is my image of Toby for Gary Baseman's #SemiBaseman competition.
I really really hope to win this.
As a kid I really wanted to win a Teenage Mutant Ninja Turtles Pinball Machine. After sending off my entry to Agro's Cartoon Connection's P.O. Box, I discussed in detail with my parents all the options of where we were going to put the machine. I never found out the winning kid's name. The competition just came to mind less and less often until I understood I hadn't won.
This time will be different (although I'm once again counting on Dumb Luck).
Here's my entry.
I remember in the mid 1990s, every piece of software, every game, every download had a 'Read Me' file. These files were seldom of any importance. Eventually many developers titled these files 'Don't Read Me'. They knew how it was.
This is the first illustration from my new series.
'Read Me', Benk, 2016